HLS video Manifest and video fragmentsApplication Mobile {Allow play all;Live on;HLS on;Hls_nested on;Hls_path/hls/mobile;Hls_fragment 10s;}#allows You-Play your recordings of your live streams using a URL like "rtmp://my-ip:1935/vod/filename.flv"Application VOD {Play/video_recordings;}}}HTTP {Include Mime.types;Default_type Application/octet-stream;
Keywords: nignx (http server); Rtmp,hls (Streaming media Services)Thanks for the open source, thanks to the fighting people. Now in some of the work of streaming media services, streaming media server set up online tutorials more
A simple Rtmp/hls Live server licensed by the MIT protocol, its core value concept is simplicity and efficiency.How to use:TEP 1:build SRSTar XF simple-rtmp-server-*.*.tar.gzCD Simple-rtmp-server-*.*/trunk./configure--with-ssl--with-hlsMakeStep 2:start SRS./objs/simple_rtmp_server-c conf/srs.confStep 3 (Optional): Star
Solution 1: ffmpeg + nginx the new ffmpeg already supports HLS. (I also participated in the code supply, to do an advertisement for myself :)) on-demand: generate hls fragment: ffmpeg-I lt; media files gt;-c: vlibx264-c: a-fhlsusrlocalnginxhtmltestm3u8 live broadcast first solution: ffmpeg + nginx new ffmpeg has supported HLS. (I also participated in the code p
Actual procedure:brew install nginx-full --with-upload-modulethe input command appears with the following error:Need to install Nginx server, Run command brew tap homebrew/nginx , error:Change to a GitHub project, which runs the commandbrew tap denji/nginxAfter successful re-entering brew install nginx-full --with-upload-module the command, the following error occurred:Follow xcode-select --install the prompts to enter the command, installEnter the br
the data cannot be lost. Nnd, this way to achieve a pause, the protocol stack is crying. Unfortunately, that's what MPlayer did. So the pause time is long, it is easy to have problems.Although HTTP does not have pause support, but for pause can be optimized, the optimization method is that the media file fragmentation, fragmentation of the size of slightly less than the TCP stack buffer size is appropriate. The HTTP request only requests a fragment size at a time, and after the playback is paus
1. Why to use HTTP Live streamingRefer to WikipediaHTTP Live Streaming (abbreviated as HLS) is an HTTP-based streaming network Transfer protocol proposed by Apple. is part of Apple's QuickTime X and iphone software system. It works by dividing the entire stream into small HTTP-based files to download, one at a time. When media
the. asf file name that you want to convert to a stream.If you have live content to be published via broadcast unicast, the URL consists of a server name and a publishing point alias. For example: Mms://windows_media_server/liveevents. Here Windows_media_server is the Windows Media server name, and Liveevents is the release nameHLSHTTP Live Streaming (
content to be published via broadcast unicast, the URL consists of a server name and a publishing point alias. For example: Mms://windows_media_server/liveevents. Here Windows_media_server is the Windows Media server name, and Liveevents is the release nameHLSHTTP Live Streaming (HLS) is Apple Inc. (Apple Inc) The imp
URL consists of a server name and a publishing point alias. For example: Mms://windows_media_server/liveevents. Here Windows_media_server is the Windows Media server name, and Liveevents is the release nameHLSHTTP Live Streaming (HLS) is Apple Inc. (Apple Inc) The implementation of the HTTP-based
Recently, chatting with friends about the media streaming server-side real-time transcoding technology, found that Apple's various terminal video playback did not use the common UDP-based RTSP/RTP, and forced the use of the HTTP Live stream technology, here a slightly summarized below.Apple video streaming playback technical requirementsApple's strong style has i
Wowza server.
Rtmp_sample_player_flowplayer: RTMP/HTTP Player Based on FlowPlayer (add RTMP plugin)
Rtmp_sample_player_videojs: RTMP/HTTP Player Based on VideoJS
Rtmp_sample_player_audio PLAYER: RTMP/HTTP Player Based on audio player
Hls_sample_player_flowplayer: FlowPlayer-based HLS player (add HLS plugin)
Hls_video_player_html5: HTML5-based
This article "How to use iOS to achieve the 芈 month" live, on-demand? -http Live Streaming (HLS) (i) "Hls-demo Address: Https://github.com/yangchao0033/HLS-DemoPlease note the following questions before using the demo, I also made comments in the code.#warning be careful not to use the primary index of the switch strea
ActionScript)Simplest_as3_rtmp_streamer: The simplest rtmp ejector (based on ActionScript)Rtmp_sample_player_adobe: Test player extracted from Adobe Flash Media severRtmp_sample_player_wowza: Test player extracted from the Wowza serverRtmp_sample_player_flowplayer: FlowPlayer-based rtmp/http player (add rtmp plugin)RTMP_SAMPLE_PLAYER_VIDEOJS: Videojs-based rtmp/http playerRtmp_sample_player_jwplayer: Jwplayer-based rtmp/http playerHls_sample_player_flowplayer: FlowPlayer-based
to real-time requirements are very high, such as 0.5s or less, this is a good choice. The former mimic Spydroid wrote a proposed RTSP server, in fact, is options,describe,setup,play,pause,teardown these steps, the agreement with the most extensive, on-line introduction is more. To really understand the RTSP protocol, the C + + language is good to see live555.RTMP protocol, own recent research, if interested, can look at my other articles.RELATED Link
into even chunks (10 seconds recommended)And output a playlist. A master playlist (aka variant playlist) points to each bitrate-playlist. let the player, based on bandwidth constraints, figure out what bitrate it wants on the fly. if it has to switch to a different bitrate-playlist, it merges segmentsBy matching up the audio (which shocould be encoded identically between streams). This seems to fit Apple's general philosophy: Your video will stream; it will work regardless of your bandwidth lim
viewing, especially for slower connections. Sequential streaming files are placed on standard HTTP or FTP servers) and live streaming requires dedicated streaming media servers and transport protocols. Real-time streaming must match the connection bandwidth, which means that the image quality is poor when connected at
Preface
Recent projects require streaming media playback, the backend provides three kinds of streaming data (Rtsp,rtmp,hls), in different scenarios may be used in different ways to play, you need to adapt to support all streaming data playback. Spent a period of time studying, here and share with you, there are some
HLS (HTTP Live streaming) is Apple's dynamic bitrate adaptive technology. Audio and video services primarily for PC and Apple terminals. Includes an index file for M3U (8), a TS media shard file, and a key encryption string file.The key to HLS is to generate m3u8 index files and TS Media shards, and I'll cover the generation of m3u8 and TS media shards by followi
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